Gamification is the process of incorporating game elements into nongame environments, like a website, online community, learning management system, or a company’s intranet to increase participation. Gamification aims to involve customers, staff, and collaborators in order to encourage them to cooperate, share, and communicate.
PRODUCT NAME | SW SCORE(OUT OF 100) | AGGREGATED RATINGS (OUT OF 5) |
---|---|---|
Brightspace | 98 | 4.5 |
ClickUp | 98 | 4.7 |
Edmodo | 97 | 4.1 |
Schoology | 97 | 4.5 |
TalentLMS | 97 | 4.7 |
Canvas LMS | 95 | 4.5 |
Teamphoria | 94 | 4.7 |
MeisterTask | 94 | 4.5 |
NEO LMS | 94 | 4.6 |
Advantage Club | 94 | 5 |
Looking for the right SaaS
We can help you choose the best SaaS for your specific requirements. Our in-house experts will assist you with their hand-picked recommendations.
Want more customers?
Our experts will research about your product and list it on SaaSworthy for FREE.