InVision is a digital product design platform, that allows the user to develop a quality design in short time.It has prototyping tools, that enables you to upload your design files using which static screens can be transformed into interactive prototypes.This software has predefined layouts that can be used to create visual hierarchy.In addition, it delivers workspaces in order to store and share your design ideas.It allows smooth design communications, where multiple users can comment on the design that helps to improve the quality of the design.Freehand is a special feature available in this, that allows collaboration in order to sketch wireframe.
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I like that the program deploys different design formats when making a prototype, its functionality to synchronize programs such as the Sketch design program, also implies good speed to upload files and projects previously worked on it. The screen on which you work is interactive, how we can move it with the prototypes in which you work, and can be modified to be easily understandable and manageable with the team.
The software of the program does not seem to leave one the possibility of allowing us to make personal interactions within the work of the projects that we work, the support workers respond slowly, something that really bothers because of the prices of the service that each plan has, not to mention that it does not highlight much of its options on the main screen.
Each service offered; in the free plan, certainly offers necessary tools and are available to be tested if you have not decided to fully pay for one of their plans, and they can synchronize their designs with the platform and edit them quickly.
It is worth trying, even if you work alone, the environment of this platform can help you if you then consider working as a team.
Using this platform accelerated all kinds of design tests and team adaptations that we had to send massively to the different designers who worked with us. Sharing the prototypes through this platform made it easier for members to interact by making the dashboard more interactive according to the interaction allowed within the page.
I like that Invision has made it easier for my company to share wireframe & mockup prototypes with our clients. This tool allows us to show the client the user experience without having to flesh out the whole site in development.
I really wish that Invision had an Adobe illustrator and Adobe XD integration.
Invision will make sharing wireframes, mockups or vision boards to your clients easier and they will have a better understanding of the user experience someone would take on your website.
Before we had Invision we never had a great way to share our mockups to the client. We would have to save out all of the pages into a PDF which made it a nightmare to show the client the full user experience.
Over the course of a few years, InVision has evolved into a fully fledged platform for creative professionals, building an entire suite of applications targetted towards UI&UX designers. What differentiates them from other competitors in this field is most certainly their latest product: Studio. The easiest way of describing it would be a lightweight and more intuitive version of After Effects that outputs completely interactive prototypes to the web.
Sometimes, the installable program is a little buggy, but at least their support team is very responsive and committed to helping you solve the problem.
Every app comes with generous unlimited free plans that you can fully test in your scenarios.
Greatly reduces friction between designer and developer/client. Provides a better understanding of the finite product with bespoke high fidelity models and an easy to use communication solution through Freehand and DSM which compliments Studio.
It has a great interface that is characterized by fluidity and speed. One of the things I've used Invision for is its ease of sharing design projects within our company and with some clients. It facilitates a lot because we can provide the client in real time how the design project is progressing and at what level of prototyping it is. Another function that I use constantly in the history, so I can know who has seen the project.
In addition to the first instance you can upload your sketch files and photoshop, which are tools that I use constantly which speeds up a bit the work.
Although it's a good tool, I've had problems uploading files from sketch and has become somewhat problematic, as it has taken a long time to generate them. I also consider that it still lacks development to reach the level of its competitors such as ADOBE XD or the sketch itself.
If you are planning to develop a software prototype or application and want to streamline the entire creative process of the UI/UX invision is a suitable tool for you. Do not hesitate to implement it since it will help you save time and you will be able to share your project with everyone involved in a simple way, which will speed up the execution of the project.
we have used invision to prototype software to save time when performing UI/UX. In addition to sharing these projects with customers, allows us to have a quick feedback because we use the commenting system, so we can make the changes faster.
I like how InVision has changed what it meant designing and testing prototypes. It has a neat interface that makes possible to get all the work done fastly. The integration with Sketch and Photoshop is a life-saver since it's easier to get the designs done.
The phone app is also good- could make a little upgrade by implementing more tools but it lets me see the prototypes with clarity.
The price is quite high and can be overwhelming. Sometimes there are bugs such as mockups changing and comments not appearing. Customer support is also quite slow to reply.
It's not a complaint but I would love it to have an Illustrator integration!
It is a great software to create designs and prototypes, has excellent integrations and a fairly complete set of tools. If you are looking for a tool to create then I recommend InVision.
As stated before, for me, this software changed
the way the way designs were made. It combines all the tools for a better experience and it enriches imagination to a higher point. We use this constantly to create and communicate with clients.
I like that it is fairly easy to use. InVision has a great free trial as well - I like that adding hotspots is flawless and you can control animations and transitions as well.
I dislike that they don't have a good on-boarding or training to get acclimated with the program. I had to teach myself how to use the program which wasn't too difficult but I also think I don't use it to its fullest capability since I haven't found resources.
I would recommend this program to anyone looking to prototype a project especially if you are looking to collaborate with a team.
I am solving the connection between me as a UX/UI designer and the developer. Its easy to show the developer how the final product should function and you can leave comments throughout each screen which helps keep everything in the same place and collaborative.
I've utilized invision for creating mood boards and app development/testing. I appreciate how use friendly it is when I'm bringing my app design to life. it helps me work out the kinks/poor design elements and test the flow of it all.
There isn't much I have to complain about this product, however I think it would be beneficial to have more options for app testing (where to click, how etc) and more variety in the organization of boards.
If you need an application that can help you develop a consistent aesthetic for your brand-the mood boards are for you. If you are a UI/UX developer, then it is a convenient tool to test your designs
It's helped me primarily with creating a consistent brand design by utilizing boards
I love that Invision accounts for the various ways a user may interact with your prototype's various elements (i.e., hover, click) and the natural progression that would come after taking that interaction (i..e, after clicking stay on the same screen, stay on the target screen, close and return to the previous screen). I also like the ability to share projects with outside users in a controlled way (password protection) and that comments can be left in-prototype on the specific element requiring editing and checked off once complete.
This hurts to say, but the UX is a bit hard to use sometimes:
1. You can create sections for your various screens to live in, like categories, which is great. And, you can drag your screens or assign your to different sections, as needed. Both of these features are great. However, moving the sections up and down the page can only be accomplished via up and down arrows, as opposed to dragging. This is fine if your prototype only has a few sections, but when you have a lot of screens for a large project, moving sections becomes daunting and takes a long time if you need to move one section from the end closer to the top.
2. When you add new screens, they don't automatically appear in the section you were last in. They're added somewhat randomly, at least for me. I've had times where the new screens are added to the bottom of the page. Other times, they'll appear in random sections and I can't find them. It would be nice if I could select the section I would like the screens to be added to before they just populate the page.
3. It's difficult to see which screen to link a hotspot to in the dropdown list when in "Build" mode.
4. When in Preview and Build mode, you can hit the name of your project to see all of the screens in the project along the bottom of your screen horizontally. The previews are so small, that for large projects it can be difficult to tell which screen is which as you scroll through.
5. Sharing is a bit confusing. You can share directly from a screen you're on, and you can share from the main project page. You can also see all of the sharing links you've sent out in a list. The difficulty is that the list tells you the Invision-based URL and what screen # the share was made on. It doesn't show you the actual name of the screen (i.e., CTA Test Screen), the actual screen itself, who it was shared with and on what date it was shared. So, if you've shared various screens with different end users, there's no way for you to tell which share link applies to which recipients. Also, you can't edit the sharing functionality after sharing (i.e., update a share link to be password protected)
It's a fast, easy way to share prototypes with clients that allows them to interact with and test the mockups, as well as, provide feedback instantly.
The ability to sync artboards from my sketch file to InVision with a couple clicks makes edits fast and seamless. InVision provides an excellent tool for others to provide feedback, sending automated emails of comments with screen grabs and links of the page where the comment occurred. This makes it tremendously easy for designers to get feedback and non-designers to easily find designs in InVision.
I often have projects with many pages in InVision and navigating through them can be challenging. You have to be very diligent in naming files to find which one you're looking for in InVision. The software hangs if you try to open multiple pages in separate tabs. It really only likes you to work in one view, but I often want to be looking at more than one page and haven't found an intuitive way to do that supported by InVision.
Make sure you understand the pricing structure and what capabilities you'll have to grant permissions for different features to other users.
I'm creating SAS web product wireframes in Agile environments and am solving for user needs on each page view of an application. Because my company follows Agile methodology, I have to be able to work quickly and iteratively, which InVision makes very easy with its commenting and sketch syncing features. These have streamlined my communication needs greatly. Before InVision came along, I had to send PDFs, or screen grabs in email or online coworking spaces and get feedback in clunky emails or marked up PDFs.
Invision promotes collaboration on my design team as we work through wireframes. It also helps with research testing for screens we haven't built yet.
I'm a UX Content Writer, not a designer. So often I wish there was a user-level created by Invision for content people to draft out copy, see how it looks in the design, and include in the wireframes. Currently, our designers have to do all this and I can't see how it looks on the screen until they manually change it.
Collaborating on our UX team and giving our Product Manager insight into the screens as we work. We basically live off the comment feature. I also use view-only links for our user testings (there could be some user testing-specific features that would make this even more seamless).